Business & Finance Corporations

Ice Breaker Games for Fall Season

    The Humming Game

    • Each player receives the name of a popular song, such as a TV theme song or a children's song, on a piece of paper. Each player walks around humming the song. Each player must find the others with the same song on their papers, without showing the paper to any other players. To do this, she must find others that are humming the same song and walk around with those others as a group. The first group to find all of its players singing the same song wins.

    What Did You Do This Summer

    • Each player reveals something he did during the summer that other players might not know. The host then creates a list of these items on a sheet of paper and gives a copy of the sheet of paper to each player. Players then socialize with each other, trying to find out who did each of the activities. The first player to find out another player's name for each of the activities on the list is the winner.

    Two Truths and a Lie

    • In the two truths and a lie game, players must guess which statement out of three revealed by each player in the group is the lie. The lies should not be obvious. The goal is to be the player to guess the most number of lies correctly. By making your own lie not easily guessed means fewer players will get points for guessing your lie correctly. Players take turns revealing the three statements and then the others vote for which is the lie before it is revealed.

    Leaf Hunt

    • Divide people into teams and spend 20 minutes outdoors looking for leaves of different colors. Teams work together to gather leaves. Only one leaf of each color can be kept by the team. After 20 minutes, the teams gather at a central location and the team that finds the most leaves of different colors wins the game.

    Hanging Doughnut Game

    • The hanging doughnut game gets to add a little fun to your office icebreaker activity. Set up an area outside where six doughnuts hanging from strings on a tree branch. Six players are chosen and blindfolded. They are each spun three times and then must attempt to take a bite out of the doughnut in front of him without using his hands. The first player to take a bite wins. This game provides a treat for the competitors and humor for the observers as they watch players attempt to complete what appears to be an easy task.

    Marooned

    • Marooned offers an icebreaker that can be played in the fall to introduce students to new classmates or coworkers to new team members. Divide the group into teams of three to five members. Each of these groups has 15 minutes to agree on 10 items they would want to bring with them if the group knew they would be marooned on an isolated island with no chance of rescue for at least a week. Groups then present their list to the rest of the group and explain why they chose those items.

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